Discover More

for primary schools

  • Discover More - Cross Curricular Science and Field Studies Course

Make learning unforgettable

Whether it's Science, Computing, Geography or Maths, Discover More courses explore the link between hands-on experiences and theory, creating a deeper understanding of the subject for pupils.

Mixing practical study with adventure activities makes the learning process meaningful, accessible and fun - see for yourself what a difference it makes as pupils discover a world outside the classroom.

Study modules

Choose from our range of tried and tested study modules according to your group’s learning needs. Whether you’re looking for specific subject focus or a cross-curricular course - we’ll give you all the support you need to arrange the best combination.

Your pupils will have all the equipment they need for practical, hands-on learning and our specialist staff ensure your specific objectives are met, without the children even realising it’s work!

Geography

Coastal Processes and Features
During this activity groups will be introduced to the coastal environment, including coastal landforms and the physical processes that have led to their formation. Groups will also be introduced to the concept of coastal management and how the coast is used by humans. Fieldwork opportunities include field sketching, longshore drift measurement or a beach profile looking at sediment and gradient of the beach.
Available at: Little Canada, Osmington Bay

Geology, Rocks and Fossils
This activity gives participants the opportunity to learn about the rock cycle and fossil formation through observing local sedimentary rocks and hunting for fossils. Topics such as sea level change, tectonic movement and extinctions are covered as is the detail of the formation of sedimentary rock and the different varieties locally present.
Available at: Osmington Bay

Local Historical Exploration
Pupils investigate change over time and the differences in the lives of different social classes, in terms of technology, leisure pursuits and living conditions. They do this by visiting a local castle (Carisbrooke Castle from Little Canada and Corfe Castle from Osmington Bay) and examining a relevant period in history.
Available at: Little Canada, Osmington Bay

Map Skills
The beginning of this activity helps participants to recap their map skills by allowing them to create their own maps taking into consideration scale, compass points, symbols and grid references. Once they have completed that task they are split into small teams and start the Map Extravaganza. Map extravaganza is a series of challenges and games for the teams in which they work on skills such as orienteering, 6 figure grid references, measuring distance and taking bearings.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

River Investigation
During this activity groups investigate a river from source to mouth. Concepts such as the water cycle, river features, erosion, transportation, deposition, land use and human impact are discussed. Data collected includes width, depth, sediment size and velocity – all of which are recorded on hand held PCs.
Available at: Little Canada, Osmington Bay

Settlement Investigation
In this activity the group will investigate a local settlement. Methods used to explore the settlement can include field sketches, land use mapping, digital photography, traffic counts, environmental assessments and surveys. The group throughout will learn about the settlement’s characteristics and its development.
Available at: Little Canada, Osmington Bay

Maths

Wire Flyer - Zip Wire
A Zip Wire session provides data including distance travelled and time taken in order to calculate speed using algebra.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Tower Time - Abseiling
Pupils use trigonometry to analyse data from their Abseiling session and produce an annotated presentation of the activity.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Heartbeat - Giant Swing
A rope-based activity produces the opportunity to collect data which can then be turned into a presentation showing how pulse rates change during the activity.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Aero Noughts - Aeroball
Data from an Aeroball session, such as shots and goals, provides material for analysis in terms of ratios and percentages.
Available at: Little Canada, Osmington Bay

Marker Trail - Orienteering
Based on an Orienteering session, pupils explore angles and distances in order to design a shortest route.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

NEW! Tunnelling for Numbers - Tunnel Trail
Pupils collect number cards as they navigate through an underground maze of tunnels and must then complete a series of numerical challenges.
Available at: Osmington Bay

NEW! On Target - Archery
Pupils learn about averages, percentages and fractions as they calculate how accurate they've been.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

NEW! Build 'em Up - Raft/Buggy Building
On water or land, pupils design a raft or buggy which they use to complete a series of challenges. Data collected is then applied to distance/speed/time calculations.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Science

Everyday Chemistry
Participants conduct a series of simple, safe experiments, investigating common-place chemical processes that occur at home, at school and on centre. They will be introduced to the concepts of chemical states, reactions, variables and waste products. They will begin to understand how many chemical reactions are taking place naturally within their environment and within household technology.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Forensic Investigation
Throughout their investigation, pupils are introduced to real life forensic science techniques. They work to decipher a series of clues and distinguish between conclusive and suggestive evidence. Methods of investigation include fingerprinting using a range of chemicals, chemical and pH testing, observation, microscope work and code breaking.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Minibeast Safari
During this activity participants study invertebrates in a variety of habitats. When searching for the invertebrates they investigate concepts such as feeding relationships, life cycles and adaptations and use dichotomous keys to identify and classify the invertebrates they have found.
Available at: Little Canada, Osmington Bay

Rockpooling
This activity explores a rocky shore close to the centre. Groups have the opportunity to find and observe organisms in the different zones of the rocky shore. They will identify the organisms using dichotomous keys, discuss their adaptations and relate them to the zone of the rocky shore that they were found in.
Available at: Little Canada, Osmington Bay

Computing

Animation
Your pupils use stop-frame and digital animation to create a short film clip featuring an imaginary character - planning, designing and creating all aspects of the character’s movements.
Available at: Little Canada, Osmington Bay, Winmarleigh Hall

Introduction to Coding
This module is designed for pupils with little or no knowledge of coding. They discuss coding and computer control, their uses in everyday life and learn the principles of coding. These new skills are then used to control a virtual character though a series of tasks.
Available at: Winmarleigh Hall

Coding with Robots
Pupils use computer software to create, test and modify instructions which control the movements of a robot.
Available at: Winmarleigh Hall

Game Coding
This module is for pupils with some experience of coding. They create their own app-style game and design the challenges and obstacles in their games. This module encourages pupils to be creative and use their coding knowledge to de-bug scripts.
Available at: Winmarleigh Hall

PGL TV
Working in small teams, pupils take a range of roles and create their own music video. They then film and edit the piece as part of a music video TV show.
Available at: Winmarleigh Hall

Activities

To complement your studies, PGL’s unmissable adventure activities and busy programme of evening entertainment help ensure each child has even more to take home.

Select an activity for a full description

A typical itinerary for this course

Sample programme for a 5 day Discover More course for Primary Schools
  Monday Tuesday Wednesday Thursday Friday
07.30-09.00   Lunch Lunch Lunch Lunch
09.00-12.00   Activities: Fencing & Orienteering Study: Animation Study: Map Skills Activities: Abseiling & Archery
12.00-14.00   Lunch Lunch Lunch Lunch
14.00-17.00 15.30 onwards - arrive on centre, unpack & orientation Study: Minibeast Safari Activities: Zip Wire & Canoeing Activity: Raft Building Depart centre after lunch
17.00-19.00 Dinner Dinner Dinner Dinner  
19.00-21.00 Evening Entertainment:
Scavenger Hunt
Evening Entertainment:
The Great Egg Race
Evening Entertainment:
Talent Show
Evening Entertainment:
Disco
 

Learning outcomes

Our courses follow themes designed for KS2 pupils; our instructors are trained and experienced in enabling your pupils to make links between the subject they study in school and the practical implications in the ‘real’ world – for example their experiences on a PGL adventure base.

Above all, we work with you from the outset to establish what your aims and objectives are; we then timetable the appropriate study modules and organise complementary adventure activities, often with direct links between the activities and the study.

  • Data collected during outdoor activity sessions is incorporated into selected study modules, giving your pupils opportunities to develop a range of skills including investigation, observation, prediction, recording, measuring and forming conclusions.
  • All our Computing modules are fully integrated into the whole PGL experience. Depending on which  module they study, pupils will creatively interpret their stay at PGL or analyse data collected on site.
  • Geography modules give KS2 pupils a practical introduction to the themes and areas of study in inspiring PGL locations, which offer different habitats and great learning potential.

Work can be recorded in our ICT suites / on tablets and form the basis of further work in school on your pupils’ return.

Barton Hall, South Devon

Barton Hall, South Devon

Located just outside Torquay.

Bawdsey Manor, Suffolk

Bawdsey Manor, Suffolk

A coastal centre near Woodbridge.

Beam House, North Devon

Beam House, North Devon

Near Bideford and beach/surf school.

Boreatton Park, Shropshire

Boreatton Park, Shropshire

A 250 acre centre near Shrewsbury.

Caythorpe Court, Lincolnshire

Caythorpe Court, Lincolnshire

Ten miles north of Grantham.

Dalguise, Perthshire

Dalguise, Perthshire

Five miles north of Dunkeld.

Hillcrest, Herefordshire

Hillcrest, Herefordshire

A cosy centre near Ross-on-Wye.

Liddington, Wiltshire

Liddington, Wiltshire

Close to the M4 near Swindon.

Little Canada, Isle of Wight

Little Canada, Isle of Wight

Near to the ferry terminal at Ryde.

Llwyn Filly, Powys

Llwyn Filly, Powys

Close to Hay-on-Wye.

Marchants Hill, Surrey

Marchants Hill, Surrey

Near Hindhead and close to London.

Osmington Bay, Dorset

Osmington Bay, Dorset

On the Jurassic Coast near Weymouth.

Pestalozzi, East Sussex

Pestalozzi, East Sussex

NEW for 2020!
Six miles north of Hastings.

Tregoyd House, Powys

Tregoyd House, Powys

Near Brecon, in the Black Mountains.

Windmill Hill, East Sussex

Windmill Hill, East Sussex

Near Brighton on the Sussex Downs.